Op24-3 AAR

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Re: Op24-3 AAR

Post by Romba » Tue Nov 08, 2011 8:33 am

specter wrote:i used to run bravo, but then it turned summer and i stopped going to blue hole. if fallout is at a game, please go alpha. seriously. i am not riding around in that technical. my parents made me get a tetanus shot cuz i cut my arm in it. a tiny freaking cut and i get 4 shots. not fun.
That sucks. Don't ride in the technical! Red has two tanks and they were supposed to be Charlie. Be happy they didn't show up.

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Re: Op24-3 AAR

Post by Wolfy » Tue Nov 08, 2011 10:02 am

I just wish everyone who said they'd be there, would have/could have showed up.
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Re: Op24-3 AAR

Post by VoidSuicide » Tue Nov 08, 2011 2:44 pm

Dominum wrote:We were close to Alpha HQ though, so I suggested we check it out. I had been told the objective items could be stolen from the enemy. We walked in, took three objective items, and trekked back to Bravo HQ.
In the future this will need to be better clarified, because I believe I was told objective could NOT be stolen, hence leaving them completely unguarded.
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Re: Op24-3 AAR

Post by Foxx » Tue Nov 08, 2011 5:11 pm

Wolfy wrote:I just wish everyone who said they'd be there, would have/could have showed up.
I second this. This game was PUNY!
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Re: Op24-3 AAR

Post by specter » Tue Nov 08, 2011 5:13 pm

pretty fun though. only truly good part about small games is you can actually move 10 feet and almost any direction and more than likely, you will not get shot.
>Implying I'm not going to just shoot you in the face

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Re: Op24-3 AAR

Post by stuckmojo » Tue Nov 08, 2011 6:26 pm

Schmarvin wrote:Yea, the driver of the Alpha technical was driving a bit recklessly. And it was by his fault that his glass was shatter, I literally watched him drive close to asianhaw808 to about 20 feet away. That's uncalled for.

no what was uncalled for was a guy with a 50 foot med shooting a the dirver of the technical from 20 feet away. people need to watch their med's

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Re: Op24-3 AAR

Post by Gambler » Tue Nov 08, 2011 6:40 pm

Well, we don't have to worry about it anymore since he will not be driving on the field again.
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Re: Op24-3 AAR

Post by Dominum » Tue Nov 08, 2011 7:15 pm

Not sure how you guys think 60+ is a small game. Sure, a lot of people who said they would be there weren't, but it's hard to call a 60 person game small. I wouldn't call it big either though.
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Re: Op24-3 AAR

Post by Schmarvin » Tue Nov 08, 2011 8:05 pm

stuckmojo wrote:
Schmarvin wrote:Yea, the driver of the Alpha technical was driving a bit recklessly. And it was by his fault that his glass was shatter, I literally watched him drive close to asianhaw808 to about 20 feet away. That's uncalled for.

no what was uncalled for was a guy with a 50 foot med shooting a the dirver of the technical from 20 feet away. people need to watch their med's
So your saying the first time playing against vehicles, and a vehicle speeding up towards you wouldn't freak you out and make you want to shoot at it?
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Re: Op24-3 AAR

Post by asianhaw808 » Tue Nov 08, 2011 8:09 pm

Schmarvin wrote:
stuckmojo wrote:
Schmarvin wrote:Yea, the driver of the Alpha technical was driving a bit recklessly. And it was by his fault that his glass was shatter, I literally watched him drive close to asianhaw808 to about 20 feet away. That's uncalled for.

no what was uncalled for was a guy with a 50 foot med shooting a the dirver of the technical from 20 feet away. people need to watch their med's
So your saying the first time playing against vehicles, and a vehicle speeding up towards you wouldn't freak you out and make you want to shoot at it?
It was at more than 50ft out until he started driving up on me. As I got up, I shot and he was 20ft in front of me. I shot out of fear that he was gonna hit me.
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Re: Op24-3 AAR

Post by Wolfy » Tue Nov 08, 2011 8:38 pm

to the previous few comments, I think whats done is done. No one was seriously injured (that i know of anyway) and we learned from mistakes that wont be made again. Im sure all of us have made mistakes before, and certianly will again. Not taking sides here, just saying some of this stuff should be laid to rest so we can just focus on the pure fun of AIRSOFT from the day.
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Re: Op24-3 AAR

Post by GARRETT » Tue Nov 08, 2011 9:43 pm

Yeah there were issues at the game, sure some people didn't show (charley), the driver drove to fast, people left early, somwone didn't call there hits .......... Guess what, it happens...... Guess what else, most of it will probably happen again. This is airsoft gents. Where else can you go and shoot people for the fun of it ?
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Re: Op24-3 AAR

Post by specter » Tue Nov 08, 2011 9:48 pm

bottom line, crap happens. people don't call their hits, someone shoots a guy under his med, people go no show at the last second. you just gotta get over it.
>Implying I'm not going to just shoot you in the face

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Re: Op24-3 AAR

Post by Dominum » Tue Nov 08, 2011 10:49 pm

I didn't have a single hit calling problem the whole game. In fact, I noticed people calling their hits pretty promptly when I shot them. All in all I had a very good time. Thanks for all your work putting the game together Garrett.
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Re: Op24-3 AAR

Post by Diesel » Tue Nov 08, 2011 11:37 pm

Like I said, I had a great time and seen good attitudes from all players. Enough said.
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